Super Mario 2 - NES
- Michael Larman
- May 10, 2019
- 3 min read
Updated: Nov 24, 2019
Ok so its not a secret by now, so let's get it out of the way first - Yes, the Super Mario Bros. 2 that most of us know, that is, this one, is technically not really a Mario game. Originally released in Japan as Yume Kōjō: Doki Doki Panic (Dream Factory: Heart-Pounding Panic), it was designed by Shigeru Miyamoto, and starred an Arabian-esque family of four instead of the cast you're familiar with.
the original Super Mario bros. 2 that was released into japan was the same as part 1 only a much harder version , supposedly Nintendo was fearing that it would be too hard for the west to play.
Nintendo instead decided to replace the leading character in Doki Doki Panic with Mario characters slapped on top. (As well as some other small changes), and release it in the west as our Super Mario Bros. 2.
As this game is not an original Mario title, you'll notice some major differences from the rest of the series, starting before you even begin playing properly. You'll be presented with a choice between Mario, Luigi, Peach and Toad before every stage - All of them have their own strengths and weaknesses, so if you fail with one, you might be able to pass the stage with another.
So when you first get control, you'll notice some more differences. Jumping on enemies here won't immediately defeat them - instead, you'll simply stand on top of them and can basically ride them around. You can then press B to lift them up, after which you'll be able to throw them anywhere you want! Every level is also littered with tiny weeds that you can pick up so you will be able to throw vegetables, bombs, potions that create magic doors which can lead to a secrets,
Levels in this game are generally quite a bit more complex than those in its predecessor and sequel. You have to blow up rocks with uprooted bombs, find keys to unlock locked doors, dig through sand pits to find items or pathways below, and even ride flying enemies or magic carpets to cross large chasms. There are even several rooms that do not need to be accessed, but they can be helpful to visit for extra health.
You'll have to deal with a boss at the end of each level, which is usually one of three different types of Birdo. After the fight , you'll have to pick up the glowing ball that appears to open a large mounted hawk head or some times you will have to fight the hawk head as well, which ends the level and lets you play a roulette game for extra lives, provided you found coins. there are seven levels in total, fighting the final boss Wart, woohoo more vegetables more throwing and it is a shame that he has not appeared in a single Mario game since.
Graphically and musically the game is fantastic. The game world are more vibrant and feels more alive than that of the first Super Mario Bros., the game has a catchy soundtrack despite only having a few songs, much like the first title.
This oddball game is so different from the rest of the series. I think that's what makes Super Mario Bros. 2 such an entertaining game. If you want a fun with the unusual Mario experience, no need to look further.
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